27/12

Christmas has passed, as have no less than six days since the last update, am I starting to fall out of shape again? Hopefully it's just been because there have been a few other things going on occupying my mind ...

Got Douglas Adams' Starship Titanic among other things for christmas, and I still haven't figured out what the included red/blue 3d-glasses are for ... Hey, it's cool to be able to write text in a game again!

Also got a book on C++, so now I'm expected to become a full-fledged programmer before Friday ... Which will also be quite an interesting day, for natural reasons. My grandparents are celebrating their 50th anniversary that day (is that great planning or what?!), which gives us something meaningful to celebrate that evening ... Switching to a new year will also mean a good point to add another folder or two to this site's structure. Right now, there are 208 files in the root folder, and that's a bit more than strictly necessary already ... However, Tripod doesn't support more than one level of subdirectories, or didn't the last time I checked anyway, so that has to be taken into consideration too.

Also got more nice music to listen to: Hagnesta Hill, Kent's latest creation, and C'mon let's pretend by Sahara Hotnights (what a great name! Have I said that before?). As if that wasn't enough to listen to, which it is, I for some reason also bought The Sounds of Science, the Beastie Boys compilaton, today. A lot of sounds to get into ...

Still playing around with Unrealed too, but put that old level on the shelf in favour of a smaller and better one which is already finished, architecture-wise! Planning pays! Of course, I haven't avoided mistakes completely. I now know making too large areas into one brush is asking for trouble if you're planning on different textures on surfaces in the same plane (I think I got that explanation right ...).

Still haven't got a page starting with Y ...

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