15/2

This idea just in: Being a good writer/talker is the art of filling out the spaces between any useful things you have to say with as entertaining nonsense as possible. Be good enough, and you'll be able to skip the useful bits altogether. A bit farther down the road we find what is known as politics, but that's for others to sort out ...

On Saturday we're off for the yearly trip to Grövelsjön. Still plenty of time to worry about packing, checking of equipment and so on, at least I've already got stuff to read. Found the Gormenghast trilogy at the library, that should keep me occupied. It mostly takes place inside an enormous castle and seems to be a really strange kind of story. As for other news on the books front, I seem to be moving around my C++ book a lot more than I read it ... I'll bring that along to Grövelsjön too, where there aren't as many computers to disturb your attention. Only problem is I won't be able to do any programming to practise what I read, but hopefully I'll be able to live with that.

Today's lunch menu: Fried chicken fillets, rice and "wok vegetables", a litre and a half of water and two bowls of ice cream, chocolate sauce and whipped cream. That's the kind of trouble I get into when I notice there is a lot of whipped cream just taking up space in the fridge without attracting anyone's attention ... Just to top it all off, there was a lot of pizza I had to eat for supper, so now I ought to feel full the rest of the week at least ...

Before I added this piece of text, this entry was exactly the same length as the last one, which is a bit odd. I think the same thing happened with that one and the one before that too. What makes me run out of things to write after about the same amount of text? Alignment of the stars? The Force? Gravity?

Followed a tutorial to make sure I saw everything and got all the points in Gabriel Knight 3. Did it help? Did it get me every last point? Nope. However, I'm pretty sure I don't want to do it all again, only extra careful, so I uninstalled the game just to make sure I wouldn't. I'm seeing a kind of habitual behaviour in my game playing developing here, with me buying a game, completing it in as little time as possible and then uninstalling it because I have a deep and toatlly unmotivated desire to free up space on the hard drive. That's something for all you psychologists out there ;-) ...

Not even near completing Mayday yet, still on campaign one of three, but I think I've got a pretty good view of the game anyway. It definitely doesn't deserve the chainsawing it got by Future Gamer (14%), yet I still like that score. Why? Because it's decisively low, in sharp contrast to all those magazines where a bad game gets a high 60 to low 70 mark, and every good game is up around the 90% line. in my experience, the brits are the ones who can really massacre a bad game, and do it with humour and style. Good old Datormagazin could really entertain you with reviews of low-scoring games too, there was this review of some really bad ice hockey game which almost made you laugh out loud when reading it. That's the way! Dare set low scores, and do it with a mean, wicked laugh!

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